Deluxe Kits & Labs

In Development

Your next marketing class could be an experience students won’t forget.

Deluxe Kits take our real-world marketing lessons further with interactive challenges, simulations, classroom missions, and premium instructor resources. Built to make preparation easier and give students more opportunities to think, create, and make decisions.

The initial collection is in development. No Deluxe Kits or full classroom Labs are available to purchase or launch yet.

Different ways to teach

A complete lesson. Then more room to explore.

Free Kits and planned Deluxe Kits
What you getFree KitsDeluxe Kits · In Development
Core lessonComplete, academically grounded lessonThe core lesson plus an expanded classroom experience
Teaching materialsFrameworks, instructions, discussions, activities, and supporting materialsAdditional activities, premium editable resources, and facilitation guides
Interactive LabsNot required to teach the lessonPlanned challenges and simulations connected to the kit
AccessNo payment or mandatory signupPlanned premium instructor access; students won’t buy individual seats

Existing standard paid Teaching Kits remain available through Beehiiv. They are a separate offering from the Deluxe collection in development.

The first collection

Ten concepts we’re developing.

These are proposed directions. Each Deluxe Kit will be released only after its premium materials and promised interactive experience are complete and tested.

Savannah Bananas: Category Creation teaching kit cover
In Development

Savannah Bananas

Category creation

A team challenge to rethink the category and defend a new proposition.

In Development

Walmart

Retail strategy

A retail investigation connecting store observations to marketing decisions.

Taylor Swift: Debut Era: Build the Audience Before You Need It teaching kit cover
In Development

Taylor Swift

Audience & positioning

A classroom challenge exploring audience choices and brand positioning.

Longer, Please: The Buc-ee’s Teaching Kit teaching kit cover
In Development

Buc-ee’s

Customer experience

A proposed mission to map the experience and choose what makes the trip worthwhile.

The Rise and Fall of Blockbuster teaching kit cover
In Development

Blockbuster

Marketing strategy

A proposed decision exercise about customer change and business response.

Oreo: Dunking in the Dark teaching kit cover
In Development

Oreo

Social media

A proposed workshop on timing, brand voice, and creative judgment.

The Evil Empire: Ticketmaster teaching kit cover
In Development

Ticketmaster

Services marketing

A proposed challenge exploring customer friction and competing stakeholder needs.

Worthless Unless Somebody Sees It: The Fortnite Teaching Kit teaching kit cover
In Development

Fortnite

Brand communities

A proposed exercise in participation, community, and brand partnerships.

They Sell You the Not Knowing: The Labubu Story teaching kit cover
In Development

Labubu

Consumer behavior

A proposed investigation of collectibility, scarcity, and customer motivations.

One Word, Two Directions: Wendy’s Pricing Mishap teaching kit cover
In Development

Wendy’s Pricing

Pricing strategy

A proposed decision exercise about pricing, communication, and customer trust.

Designed for the whole classroom

One instructor.
A room full of thinkers.

The planned classroom flow lets instructors launch a Lab, share a session link or code, and guide the activity through a classroom dashboard. Students will join an authorized session without buying access individually.

That access system is still being planned. The current Walmart Field Expedition remains a preview.

Explore the existing Walmart preview

Our approach to AI

Human First. AI Assisted.

AI should help students question assumptions, explore possibilities, and improve their ideas. Their creativity and judgment stay at the center.

  1. 01Observe
  2. 02Create
  3. 03Challenge
  4. 04Decide
  5. 05Reflect

Students begin with human observation and their own ideas. AI can then act as a creative challenger or simulated stakeholder. Students weigh the response against evidence, make a decision, and reflect on their reasoning.

Future Labs are being designed around institutionally approved tools, with a non-AI alternative. Direct tool integrations are not available. Simulated responses aren’t market research, and AI doesn’t make the learning decisions.

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